- Agile
-
Personas; a great concept not only in an Agile world but for great communications all the time
-
Good Agile, Bad Agile Have you thought about this? Scrums are the most dangerous phase in rugby since a collapse or improper engage can lead to a front row player damaging or even breaking his neck. — Wikipedia
-
Agile, short and sweet, A very quick guide on Agile for a developer
-
Rethinking the Role of Business Analysts, BSA role in Agile, do you think that is going away?
-
Agile Subway Map, looking at Agile from different perspectives and gathering them together as a subway map
-
XP Game, an introductory game for teams to understand the basics of Agile. Introduction to the game and its play.
-
Modern Agile, a rebirth of Agile in the new age, embedding tools from other domains into Agile
-
Kanban
-
- The Kanban Guide for Scrum Teams; from Scrum.org
-
LimitedWIPSociety, a place to talk about Kanban
STATIK – Mike Burrows introducing STATIK at Lean Kanban Central Europe 2014
- ChangeBan, A game developed by Mike Burrows introducing Kanban
- Tools & Resources, to help you visualize the data you have, from Tory Magennis and the team.
- FeatureBan– Another game developed by Mike Burrows
- getKanban– The famous classic game of getKanban, and the expensive one, both in terms of value to pay for it and to get out of it
- Kanban Policy Game – by Dimitar Bakardzhiev
- Okaloa FlowLab – Very similar to getKanban game, expanded on different perspectives.
- TWIG– by Klaus Leopold, suggested being run after some familiarity with the concepts
- Kanban Pizza Game – By Agile42
-
Agile Coaching
-
The Core Protocols, great practices to use with your team, helping them to communicate better and in a more efficient way
-
The Core Protocols Workshop, Richard Kasperowski & Julia Ivashina
-
Agile Coach’s Toolkit, a nice selection of tools and resources to help you become a better Agile Coach
-
Agile Coach’s role in Spotify, if you ever wonder what an Agile Coach is doing in a great company
-
Agile Coaching Competency Framework & great resources for Agile Coaches
-
78 Tips for an Agile Coach, on Rallydev Blog
-
Hiring Agile Coaches, a presentation by Lyssa Adkins & Michael Spade
-
10 Lessons learned by an Agile Coach, by Luis Goncalves
- 100+ Exercises, Assessments, and Resources, A good resource of tools and techniques for Agile Coaches
- Selecting an Agile Coach, from uncle Bob
-
-
Coaching
-
GROW Model, Coaching for performance
-
Points Of You, Great set of techniques to coach a team/individual on different topics
-
TwentyOneToys, Empathy Toys, a great set of tools to get people to empathize with each other
-
Training From the Back of the Room!: 65 Ways to Step Aside and Let Them Learn. Let them learn and you watch!
-
How to Develop Scientific Thinking for Everyone, by Practicing Kata, a great site on how to use Kata in a simple way with all the material needed to practice scientific thinking
-
9 Mistakes of the Rookie Coach, a great checklist to make sure you are not a rookie coach!
-
A More Beautiful Question, a great book on how to ask questions
- Co-Active Coaching Fundamentals, a brief description of coaching techniques in fundamentals of co-active.
- Coaching Kata, a very nice tool based on Toyota Way or as it is called Managing through coaching
- Different Types Of Coaching, a great selection of different coaching and differences between them, and which one is right for you.
- Coaching Models, an exhaustive list of models for coaching
-
-
Powerful Questions
- Powerful Questions, samples from the Agile Coaching Institute
-
Powerful Questions, a list from the Co-Active coaching program
-
56 Powerful Questions, a list from the GROW coaching model
-
Powerful Questions Exercise, an exercise from Deborah on Powerful Question
-
The Art of Powerful Question, Catalyzing Insights, Innovation, and Action. a great mini book from the University of Manitoba
-
Scrum
-
Scrum Reference Card, a quick article on scrum and its rituals
-
Scrum Training Series, a series of videos to help you understand scrum in detail
-
Scrum Checklist, highly recommend to use this as a template and customize it based on your team’s needs.
-
Checklist for ScrumMasters, an example by Michael James
-
Scrum Roles & Responsibilities, A game to infuse learnings from within the team on roles and responsibilities of Scrum.
-
-
Retrospective
- ESVP, a technique to start a retro! Which one are you?
-
Retr-o-Mat, Planning your next retrospective
-
Fun Retrospectives, A great resource for finding activities not only for retrospectives but other meetings that you need to facilitate
-
Assess your agile engineering practices, a good entry point to think what to measure and how in a retrospective style
-
12 Agile Principles, it is more of an ice-breaker than retrospective.
- Wellbeing North Star, a well instructed facilitation guide for your retrospective
-
Scrum Master
-
A checklist for Scrum Masters, are you a good scrum master? Do you want to see what are you missing in your role? Use this as a template.
-
Facilitation
-
Facilitating with Ease! Core Skills for Facilitators, Team Leaders and Members, Managers, Consultants, and Trainers. If there is one book you need to read for improving your facilitation skills this is it.
-
- Open Space/Holding Space
- Open Space Technology, from Wikipedia
- Open Space Facilitation Guide, a guide from Algonquin College
- Open Space Method, from Mind Org
- Open Space is Like a Farmer’s Market, a YouTube video describing open space facilitation.
-
Technical
-
BDD & TDD Aslak’s great note on them
-
PrimeFactor Kata, Uncle Bob’s Kata for TDD on Prime Factor
-
4 Key Principles of Refactoring, A great set of techniques from Mishkin Bertieg
-
Clean Code Part 2, 10 Pieces of Advice
-
GildedRose code Kata, a great code Kata for refactoring
-
Mocks Aren’t Stubs, Mocks v.s. Stubs by Martin Fowler
-
The Art of Agile Development: Pair Programming, James Shore’s article on pair programming
-
Technical Debt Quadrant by Martin Fowler
-
Technical Debt, by Steven McConnell
-
Architecture
-
Agile Architecture: Vertical Slicing vs. Horizontal Chunking
-
- Elephant Carpaccio, a facilitation guide
- Introduction to Cucumber, a video describing from a beginner level
-
-
Testing
-
Test Pyramid, from Martin Fowler
-
Ice Cream Cone, an anti-pattern for testing
-
Cucumber & Cheese, A great book on Automation based on Cucumber and Ruby
-
Jenga Testing, Help your team understand what it takes to have testing embedded in their daily activities
-
-
User Story
-
How to create a User Story Map, A great article on how to use Story Mapping exercise
-
Writing Better User Stories, a great talk on how to write user stories that can help you and your team to achieve their goals, simple to follow but yet complicated in implementation points
-
User Story Format, Advantages of the “As a user, I want” user story template.
-
Your Best Agile User Story, A great article on user stories, epics and how to work with them
-
What is a Spike? There is always debates on what story is a spike and what is not. This is a good reference to read and discuss as a team.
-
Splitting user stories – the hamburger method, a great way to slice your user stories with a team
-
5 ways to split user stories from Agile Alliance
-
- Story Points
- Story Points Versus Task Hours, A nice short read on how to discuss Story Points
- Don’t Equate Story Points to Hours, One point equal to some number of hours, just stop calling them points and use hours or days instead!
- Why use story points instead of hours for estimating? On stack exchange with many votes!
-
Team
-
A game that helps your team to unstuck, fearless journey
-
40 Team building exercises, use any of these exercises for your team. You definitely need to tweak them based on the activity and your team’s needs.
-
Sample team assessment for your team, based on Patrick Lencioni’s book, to see if there is trust between them if they challenge each other if they rely on each other etc
-
What can we do to take care of ourselves?, Self Help: (an outcome of a session at ACCCA east 2015)
-
Developmental Sequence in Small Groups, by Bruce W. Tuckman 1955
-
Stages of Small-Group Development Revisited
-
Leadership Activities at Different Group Formation Stages, Activities for each phase of the Tuckman model of Forming, Storming, Norming, Performing & Adjourning
- Team Responsibility Game, a tasteycupcake game to help your team get a sense of responsibility.
-
-
Software Quality
-
Redefining software quality, a great article from Gojko, different perspective on quality
-
Quality Software Bundle, to look at the quality of software from the inside out by Jerry Weinberg
-
-
Metrics / Diagnostics
-
An Appropriate Use of Metrics, by Martin Fowler
-
Do you want Crappy Agile? Metrics. Maybe we should just say no. by Ron Jeffries
-
Velocity is, in essence, a negative metric, Scrum, velocity, and driving down the motorway the wrong way by Gojko Adzic
-
The one metric that matters Is there one?
-
When Will It Be Done? and Actionable Agile Metrics for Predictability, Two great books from Daniel Vacanti
-
-
Scaling Agile
-
Agility@Scale: Strategies for Scaling Agile Software Development by Scott W. Ambler, DAD, Disciplined Agile Delivery
-
SAFe, good but not good enough, a nice read from Ron about SAFe
-
41 Things You Need to Know about the Scaled Agile Framework® (SAFe), A great introduction to SAFe, and how it compares to scrum and other methodologies.
-
Introduction to DAD: The Agile System Development Life Cycle (SDLC)
-
-
People
-
Badass: Making Users Awesome A great talk by Kathy Sierra on making a product experience magical and extraordinary
- Dan Ariely on Changing Customer Behavior How social entrepreneurs can harness the principles of behavioral change to reach more customers and create impact
-
- Innovation
- Developing Original Ideas Adam Grant Teaches You How to Develop and Champion Original Ideas
- Communication
- Don’t Let Miscommunication Spiral Out Of Control, an introduction to Virginia Satir’s model of communication and missed ones!
-
Culture
-
Culture Mapping, a great facilitation technique to talk about culture in a group environment
-
- NLP
- The Drop Down Through Technique, This technique assists the client in releasing negative emotions that do not clear after repeated sessions.
-
Product
-
Product Box, an innovative way of visualizing a product
-
-
Community
-
Continuous Learning Through Communities of Practice, Emily Weber’s talk
-
-
Design
-
Design Studio Method A good way to design and critique
-
-
DevOps
-
Continuous Delivery, Responding to Change, Faster than Ever Before by Mike Bowler
-
-
Change
-
Typical Organizational Complexity, a talk by Jason & Declan
-
Six Rules for Change, a talk by Esther Derby
-
The 8-Step Process for Leading Change, from Kotter
- Lean Change Canvases, three good change canvases from lean change management
- The CHANGE game, A game for “change”, learning and having fun
-
-
Lean Startup
-
Agile v.s. Lean Startup by Joshua Kerievsky
-
The MOIJ Model, great problem-solving leadership from Jerry Weinberg
-
-
Systems Thinking
-
NUMMI 2015 Toyota’s way of helping the US car industry on learning to see the bigger picture and working more efficiently
-
Red Beads and Profound Knowledge: Deming and quality of education
-
-
Leadership
-
Turn the Ship Around!: A True Story of Turning Followers into Leaders
-
Leadership & Lone Nuts!, A video of a great dancing leader
-
-
Tools
-
Games
-
User Stories vs Requirements, A great game to magnify the value of communication rather than documentation
-
60 Pace, a quick game to show the drawbacks of command & control
-
Newly Wed Game, a great game to manage expectations
Lego Serious Play, an introduction of it by Jacquie Lloyd
Scrum Heads, a nice game to role play stand up
- Leadership Game
- Change Game, with Triangle
- Ball Point Game
- Penny Game
- Pitch Card, link
- Escape the Castle
- Hanabi
- XP Game, A great game to learn about Agile while having fun!
- Jenga Game
- Improv Games for Standup
- Self Organization Game – Change
- Human Knot [ https://www.youtube.com/watch?v=ZR9NhosZO90 ]- Teaches self-organization
- The Mind, The magic lies in how it limits communication.
- Agile Games, use of Strategic Play® using LEGO®
-
-
Virtual
-
-
Creative Ideas
-
TastyCupcakes Want to play a game?
-
ESP game, To illustrate the value of Scrum principles and practices
-
- Miscellaneous
- Follow your fear, a canvas to help you realize your fears and how to work with them
https://docs.google.com/document/d/1WoRQq25gxZ8wdeGrcF6jbPrmngmnb0pbRbIFRlivG9Q/edit?usp=sharing